I spent a good hour, maybe more, doing loops on Titan shooting Vex in their shiny tummies before I got it taken care of. Either way, it seemed like when I was running it that the required multi-kills weren’t giving the right feedback. Once you have complete them, Devrim Kay will reward you with the MIDA Mini-Tool as a reward for a quest. As written, it seems to indicate that two kills before a reload will fulfill the requirement, but it could just as easily require three. To be able to acquire the MIDA Multi-Tool, you will need to finish all main story missions (including all EDZ follow-up missions). I had some technical issues with the second part of this quest. First take out 50 enemies with precision shots using a scout rifle, and then take out 25 groups of enemies without reloading. To fulfill it, you’ll need to take your new toy on a victory lap. He’ll set you up with the Sight, Shoot, Repeat quest. Now head over to the Traveler and see the Gunsmith, Banshee-44. Sight, Shoot, Repeat and The Fall Will Kill You You can always have it slotted when you need it, ready to push back a clutch of Fallen or a horde of ravaging Thralls. And it’s not an exotic, which is actually an advantage. I’ve used a lot of SMGs so far, and there’s almost nothing in the game right now that puts more rounds down range with less recoil than the MIDA Mini-Tool. The process will require you to complete a few quests, mostly involving killing enemies under certain limitations. You can access them only after you’ve completed the story campaign and get to level 20. The MIDA Mini-tool is my everyday carry in Destiny 2. The Mida Multi-Tool Exotic Scout Rifle is a reward you get after a series of quests from The Gunsmith. Fulfill every quest, and he will reward you with the MIDA Mini-Tool, a Legendary (purple) submachine gun. Then head to the European Dead Zone (EDZ) on Earth and look up gentleman sniper Devrim Kay. In my estimation, it’s the best postgame upgrade you can make, and will instantly make you a force to be reckoned with in the Crucible and in open-world events.įirst things first, finish the main campaign and reach level 20. ![]() Here’s how to get both with the least amount of effort. How To Get It Getting the MIDA Multi-Tool Catalyst can be a little tricky. The one-two combo this time is the MIDA Mini-Tool and the MIDA Multi-Tool. Things are a little more complex in Destiny 2, but the overall strategy is the same. Get the timing right, and it’s curtains for your enemy. For Gears of War, it’s a melee strike and a shotgun blast to the face. Dying will also remove the bayonet charge.Every multiplayer game has its one-two punch. The bayonet charge is stored indefinitely until you switch to Monte Carlo and use your melee attack. Kills with the bayonet do trigger x5 Markov Chain, allowing you to chain this effect indefinitely. This counts as an uncharged melee hit for the purposes of mods, Exotics, and other sources of melee damage-although the weapon can strangely trigger Khepri's Sting for Hunters without consuming a Snare Bomb. ![]() Your next melee attack will use the bayonet, dealing roughly 100,000 damage to red bar enemies and 160 damage to Guardians in the Crucible. After reaching max Markov Chain stacks, hold the reload input to activate the bayonet. Monte Carlo's Catalyst allows you to use the bayonet as a melee ability. After completing all EDZ Quests, obtain the MIDA Mini-Tool from Devrim. Complete the main story and complete all follow up missions that appear in the European Dead Zone. MIDA-Multi Tool could previously be obtained via an Exotic Questline by completing the following steps: 1. Landing a bayonet melee hit grants melee energy. It is now available at the Monument to Lost Lights at the Tower. ![]() New Perk (Stochastic Vengeance): At x5 Markov Chain, hold reload to activate Monte Carlo's bayonet.
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